Friday, September 22, 2017

Heroes of Baryl - Weekly Summary

This week has seen a pretty miraculous jump start to development. While still unpolished, the opening is complete along with a good portion of the opening dungeon. Things are moving along nicely to where, at this rate, something playable should be available by the end of October.

For this to happen, I'll need to accomplish the following over the next weeks:
  • Finish the Battle System
  • Finish the first dungeon
  • Design/Implement Town 1
  • Design/Implement first overworld region
  • Polish!
There won't be a lot in the first release, but there will be enough for one to get an idea of what's ahead and at least an hour of exploration/story.

Stay tuned for more updates!

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