Wednesday, August 17, 2016

The Kingdom of Vo'Stora - Story Changes

Today, I'll detail a few story changes that will be noticeable right off the bat.

While the opening is clearly different from the start, a dream of Victoria's is again featured.  However, the events in her dream are entirely different.  While there is still a clear element of mystery involved, the implications of the dream get the initial sequence of the game moving forward but has less "driving power" to the overall story.

Previously, the game appeared to be centered largely on the friendships between three characters.  This aspect of the story has changed dramatically, with the character Matthias taking on an entirely different role.  It is clear from the beginning that Victoria and Roderick are friends.  Like before, Roderick has a life dream of joining the Xa'Vian Guard.  With the change up, Victoria's goals are different.  She is a dreamer and an explorer, driven by the impact her dreams have on her.  However, Victoria's fear of change and leaving her home, the only place she has ever known, is holding her back and preventing her from spreading her wings as Zara would like to see.  This, inevitably, causes some friction between the two friends.

The general flow of events in the first couple of chapters has largely been changed to adapt better to the overarching narrative that has always been in place.  Hopefully no one who played was too overly attached to the way the story was at the time.

In addition to story changes, the battle system will also change.  For those who played the previous release, it will surely seem  familiar enough.  However, specific battle system changes will be detailed in an update coming in the next couple of weeks.

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